- This article is about the standard creature; for the pale master summons, see Mummy (pale master).
Warrior mummies: Their time-shriveled features hidden beneath centuries-old funereal wrappings, these once-heroic warriors and generals now wield their weapons against all who disturb their rest.
Statistics[]
Race: undead
Size: medium
Alignment: lawful evil
Armor class: 18
Hit points: 76
Attack bonus: +13/+8
Damage: 2d6+4 bludgeoning damage (criticals: 20/x2)
Abilities | ||
---|---|---|
strength | 19 | |
dexterity | 10 | |
constitution | 10 | |
intelligence | 6 | |
wisdom | 14 | |
charisma | 15 |
Damage immunity | |||
bludgeoning | 50% | ||
piercing | 50% | ||
slashing | 50% | ||
electrical | 50% | ||
fire | −50% |
Trained skills:(‡) discipline (12), hide (8), listen (13), move silently (8), parry (8), search (2), spot (13)
Feats: alertness, armor proficiency (heavy), armor proficiency (light), armor proficiency (medium), cleave, darkvision, disarm, knockdown, power attack, shield proficiency, toughness, weapon proficiency (creature), weapon proficiency (martial), weapon proficiency (simple)
Blueprint:(‡) nw_mumfight
Special abilities[]
A warrior mummy has the usual undead immunities to critical hits, death magic, disease, level drain, ability drain, mind-affecting spells, paralysis, poison, and sneak attacks.
The warrior mummy's attacks inflict mummy rot on-hit. In addition, this creature can use an aura of fear once per day.
Notes[]
- There is an apparently unused blueprint for a summoned warrior mummy that differs from the standard creature primarily in that it uses a +2 scimitar instead of its creature weapon. It also has improved critical and weapon focus in the creature weapon, but since it cannot be disarmed, these feats are superfluous. The ResRef for this summoned warrior mummy is
nw_s_mumfight
.
Seea also: mummy, greater mummy, mummy lord