Zombie (tyrantfog)
From NWNWiki
Tyrantfog zombies are the remains of priests and worshipers of evil deities; their rotting corpses exude a sickening green fog.
Contents |
[edit] Statistics
Race: undead
Alignment: chaotic evil
Armor class: 10
Hit points: 30
Attack bonus: +3
Damage: 1d6+3 bludgeoning damage; criticals: 20/x2 (mace)
Hit dice (level): 4
Challenge rating: 3
| Abilities | ||
|---|---|---|
| strength | 13 | |
| dexterity | 10 | |
| constitution | 10 | |
| intelligence | 6 | |
| wisdom | 12 | |
| charisma | 13 | |
| Saves | ||
|---|---|---|
| fortitude | 1 | |
| reflex | 1 | |
| will | 5 | |
Skills: listen, search (low), spot
Feats: darkvision, toughness, weapon proficiency (creature), weapon proficiency (simple), weapon specialization (mace)
Blueprint: nw_zombtyrant (‡)
[edit] Special abilities
A tyrantfog zombie has 15/+1 damage reduction and the usual undead immunities to critical hits, death magic, disease, level drain, ability drain, mind-affecting spells, paralysis, poison, and sneak attacks. In addition, this creature can use its tyrant fog zombie mist once per day.
[edit] Notes
- This creature has creature weapons that inflict 1d6+1 piercing-slashing damage and cause zombie creep on-hit, but these are never used as this creature cannot be disarmed.
- The tyrantfog zombie summoned by the animate dead spell (and feat) differs from the standard creature in that it wields a warhammer and lacks weapon specialization. The net change is that its damage is 1d8+1 with a critical rating of 20/x3. The ResRef of this summoned creature is
nw_s_zombtyrant.
