Gaming
 

World Serpent Inn

From NWNWiki

World Serpent Inn is a role play/action persistent world set across several campaigns, using Forgotten Realms primarily.

[edit] Description

The planar enigma of the World Serpent Inn, an ever-changing festhall and flophouse unfettered by reality...

The World Serpent Inn is both a place and a nonplace, existing in multiple planes simultaneously and nowhere at all. It is a gathering place for dead races, unborn powers, forgotten heroes, restless ghosts, and the engineers of worlds as yet uncreated. Almost all the inhabitants of the Inn are travelers, either by design or by chance. Many have simply stopped here during journeys to other places, while others came to the Inn accidentally, then realized they could not get home.

[edit] Specifications

Server admin/owner: Known only as "The Owner"
Server address(s): Dynamic; check in GameSpy under "Role Play".
Primary game types: Story/roleplaying/adventure
Password required : None
Max players: 30

Hours: 24/7
Required Hak paks: CEP
Levels allowed: 1-30
Vault: Server vault
Enforce Legal Characters: yes
Item level restrictions: no

Official web site: http://www.worldserpentinn.com

[edit] Features

Setting & Systems:

  • Players can purchase deeds to own property.
  • Players have a persistent reputation, changing dynamically based on their deeds.
  • Players may take on a patron deity and receive built in advantages through prayer.
  • Bartering between players is advantageous.
  • Magical weapons and armors need to be crafted via recipes.
  • A variety of coded subraces, less popular races may be roleplayed with request.

Special rules:

  • Magic is med-high.
  • Leveling is moderately quick.
  • Death has a reasonable cost. ( 100 xp/ level + 10% of gold. Gold loss capped at 20,000. XP loss cannot cause level loss. )