Aberration willowisp

Will-o'-wisps are evil creatures that feed on the powerful emotions associated with panic, horror, and death. They delight in luring travelers into deadly peril.


Statistics Edit

Race: aberration
Alignment: chaotic evil
Armor class: 20
Hit points: 40
Attack bonus: +3/-2
Damage: −4 piercing-slashing damage + d8 electrical damage (creature weapon)

Hit dice (level): 9
Challenge rating: 8

  fortitude 3
reflex 12
will 9

Size: small

  strength 3
dexterity 29
constitution 10
intelligence 15
wisdom 16
charisma 12
Damage immunity
  acid 100%
  cold 100%
  electrical 100%
  fire 100%
  sonic 100%

Trained skills:(‡) listen (22), search (16), spot (22)
Feats: alertness, darkvision, dodge, weapon proficiency (creature)

Blueprint:(‡) nw_willowisp

Special abilities Edit

A will-o'-wisp has immunity to death magic, mind-affecting spells, and paralysis.

A will-o'-wisp can cast invisibility as a spell-like ability three times per day with a caster level of 1.

Notes Edit

  • The game enforces a minimum of 1 point of physical damage for each successful attack. So this creature will inflict 1 point of physical damage with a successful attack, including a critical hit. (The creature weapon itself inflicts no physical damage; the "−4" is the strength modifier.)

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