Wild shape
From NWNWiki
Type of Feat: Class
Prerequisite: Druid 5
Specifics: The character with this ability can take the shape of an animal at will. It may be used 1x/day at 5th level, 2x/day at 6th level, 3x/day at 7th level, 4x/day at 10th level, 5x/day at 14th level, and 6x/day at 18th level. The transformation has a duration of 1 hour per class level.
Use: Selected. After choosing the ability, the character must choose an animal form to take.
[edit] Notes
- The shapes available are badger, bear, boar, panther and wolf.
- These shapes improve at druid level 12 to dire badger, dire bear, dire boar, (improved) panther, and dire wolf.
- At druid level 22, Infinite Wildshape allows an unlimited number of uses of the wild shape ability.
- Only magical properties of armor, helmet and shield merge into wild shape.
- The following table denotes the new strength, dexterity, constitution, and temporary hit points gained and the new armor class (AC), assuming no items give an armor bonus. Note that only the highest AC bonus from items will merge.
| Shape | Str | Dex | Con | Temp HP | AC |
|---|---|---|---|---|---|
| Badger | 8 | 17 | 15 | +10 | 18 |
| Brown bear | 27 | 13 | 19 | +10 | 13 |
| Boar | 15 | 10 | 17 | +10 | 15 |
| Panther | 16 | 15 | 19 | +10 | 16 |
| Wolf | 13 | 15 | 15 | +10 | 16 |
| Dire badger | 14 | 17 | 19 | +20 | 23 |
| Dire bear | 31 | 13 | 19 | +40 | 16 |
| Dire boar | 27 | 10 | 17 | +20 | 20 |
| Panther (improved) | 25 | 15 | 17 | +30 | 20 |
| Dire wolf | 25 | 15 | 17 | +30 | 20 |
