This article is about the monster ability; for the combat feat, see Whirlwind attack.
Ir genpulse

Range: personal
Save: fortitude reflex
Spell resistance: no
Area of effect: large (5 meter radius)
Duration: instant

Description: An air elemental can create a small whirlwind, knocking all enemies to the ground and causing any who fall 1d3 points of slashing damage for every two levels of the elemental.



  • For the purpose of this ability, "enemies" includes neutral creatures after accounting for the PvP setting.
  • The DC of the reflex save is 14. Making the save negates both effects of this ability.
  • Damage is rolled once for all enemies.
  • The duration of the knockdown is 2 rounds.
  • This ability can be gained in the huge air elemental or elder air elemental form of elemental shape.

Builder notesEdit

  • The full name of this ability is "pulse, air elemental whirlwind".

Custom content notesEdit

  • script: NW_S1_PulsWind.nss

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