Weapon proficiency (rogue)
From NWNWiki
Type of feat: class
Prerequisite: rogue 1
Specifics: This feat allows the character to use the club, dagger, dart, handaxe, light crossbow, heavy crossbow, quarterstaff, mace, shortsword, rapier, shortbow, morningstar, and sling.
Normal: A character cannot equip a weapon he is not proficient in.
Use: All rogues start with this feat but can gain other weapon proficiencies as well.
[edit] Builder notes
Item feat: No, but it can be added with custom content.
[edit] Custom content notes
Removable: yes
Reusable: yes
Script: baseitems.2da
- This feat can be added to iprp_feats.2da to make it available as an item feat.
