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Weapon proficiency (druid)

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Weapon Proficiency (Druid)

Type of Feat: Class

Prerequisite: Druid 1

Specifics: This feat allows the character to use the club, dagger, dart, quarterstaff, scimitar, sickle, sling, and spear.

Normal: A character cannot equip a weapon he is not proficient in.

Use: All druids start with this feat and cannot gain weapon proficiency with any other weapons.

[edit] Builder notes

Item feat: No, but it can be added with custom content

[edit] Custom content notes

Removable: Yes

Reusable: Yes

Script: baseitems.2da

  • This feat can be added to iprp_feats.2da to make it available as a item feat.
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