Weapon proficiency (druid)
From NWNWiki
Type of Feat: Class
Prerequisite: Druid 1
Specifics: This feat allows the character to use the club, dagger, dart, quarterstaff, scimitar, sickle, sling, and spear.
Normal: A character cannot equip a weapon he is not proficient in.
Use: All druids start with this feat and cannot gain weapon proficiency with any other weapons.
[edit] Builder notes
Item feat: No, but it can be added with custom content
[edit] Custom content notes
Removable: Yes
Reusable: Yes
Script: baseitems.2da
- This feat can be added to iprp_feats.2da to make it available as a item feat.
