Type of feat: general (available every three level-ups)
Prerequisite: proficiency with the chosen weapon, base attack bonus +1
Directly required for: weapon specialization, epic weapon focus, arcane archer, champion of Torm, weapon master
Indirectly required for: epic weapon specialization
Specifics: A character with this feat is particularly skilled with a specific weapon, gaining a +1 attack bonus with it.
Use: automatic. This feat may be selected multiple times, but the effects do not stack. It applies to a new weapon in each case.
Notes[]
- Prior to Neverwinter Nights: Enhanced Edition, Weapon focus in the trident was ineffective in combat. (The bonus to attack was not used).
- There is no version of this feat for the magic staff or lance.
- This feat is commonly used to influence the type of weapon generated as loot in specially designated containers. (The assumption is that a player will not focus in a weapon that the player would rather not acquire.)
Builder notes[]
Item feat: No, but it can be added with custom content.
Custom content notes[]
Removable: yes
Reusable: yes
Script: hardcoded
- This feat can be added to iprp_feats.2da to make it available as an item feat.