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Weapon proficiency (rogue)

Type of feat: class (given based on class levels)
Prerequisite: rogue 1

Specifics: This feat allows the character to use the club, dagger, dart, handaxe, light crossbow, heavy crossbow, quarterstaff, mace, shortsword, rapier, shortbow, morningstar, and sling.
Normal: A character cannot equip a weapon he is not proficient in.

Use: All rogues start with this feat but can gain other weapon proficiencies as well.

Notes[]

Builder notes[]

Item feat: No, but it can be added with custom content.

Custom content notes[]

Removable: yes

Reusable: yes

Script: baseitems.2da

  • This feat can be added to iprp_feats.2da to make it available as an item feat.
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