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Weapon proficiency (simple)

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Weapon Proficiency (Simple)

Type of Feat: General

Prerequisite: None

Specifics: This feat allows effective use of all simple weapons, including the club, dagger, mace, sickle, spear, morningstar, quarterstaff, light and heavy crossbows, dart, and sling.

Normal: A character cannot equip weapons they are not proficient in.

Use: All characters except for druids, monks, rogues, and wizards are automatically proficient with all simple weapons. The spell Tenser's transformation gives a wizard a temporary proficiency with all simple weapons.

[edit] Notes

  • Until the 1.69 patch, the trident was a simple weapon despite not being mentioned in the feat description. It is now a martial weapon.

[edit] Builder notes

Item feat: Yes

[edit] Custom content notes

Removable: Yes

Reusable: Yes

Script: baseitems.2da

  • A custom class must have this feat in their feat list, or that class will not be able to select it as a general feat.
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