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Creature Object Door Object Encounter Object Item Object Merchant Object Placeable Object Sound Object Trigger Object Waypoint Object
Creature Door Encounter Item Merchant Placeable Sound Trigger Waypoint


Trigger Object Triggers
Traps
→ 0. Weak
→ average acid splash trap
→ average frost trap
→ average sonic trap
→ average spike trap
→ minor acid splash trap
→ minor frost trap
→ minor holy trap
→ minor negative trap
→ minor sonic trap
→ minor spike trap
→ projectile trap trigger, acid splash (weak)
→ projectile trap trigger, arrow (weak)
→ projectile trap trigger, Balagarn's iron horn (weak)
→ projectile trap trigger, bolt (weak)
→ projectile trap trigger, dart (weak)
→ projectile trap trigger, daze (weak)
→ projectile trap trigger, grenade - acid (weak)
→ projectile trap trigger, grenade - caltrops (weak)
→ projectile trap trigger, grenade - choking (weak)
→ projectile trap trigger, grenade - fire (weak)
→ projectile trap trigger, grenade - holy (weak)
→ projectile trap trigger, grenade - tangle (weak)
→ projectile trap trigger, grenade - thunderstone (weak)
→ projectile trap trigger, grenade - lesser dispel magic (weak)
→ projectile trap trigger, shuriken (weak)
→ projectile trap trigger, sound burst (weak)


DescriptionEdit

The weak trap trigger palette is used to store all blueprints for the weak trap triggers that can be created in a module.

NoteEdit

  • A projectile trap trigger does nothing by itself. It will force the nearest object that shares its tag to cast the indicated spell.

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