Undead mum war02

Warrior lords: Their time-shriveled features hidden beneath centuries-old funereal wrappings, these once-heroic warriors and generals now wield their weapons against all who disturb their rest.

Statistics Edit

Race: undead
Alignment: chaotic evil
Armor class: 24
Hit points: 143
Attack bonus: +24/+19/+14/+9 / +24
Main hand: 1d10+14 slashing damage (+5 katana)
Off-hand: 1d6+6 piercing damage + 1d6 cold damage (+3 shortsword)

Hit dice (level): 18
Challenge rating: 22

  fortitude 18
reflex 10
will 12

Size: medium

Damage immunity
  bludgeoning 50%
  piercing 50%
  slashing 50%
  fire −50%
Damage reduction: 5/+1

Trained skills:(‡) discipline (32), listen (20), spot (20)
Feats: ambidexterity, cleave, darkvision, improved critical (short sword), power attack, two-weapon fighting, weapon focus (katana and short sword), weapon proficiency (creature), weapon proficiency (exotic), weapon proficiency (martial), weapon specialization (katana), whirlwind attack

Blueprint:(‡) x2_s_mummywarr

Special abilities Edit

This mummy has the usual undead immunities to critical hits, death magic, disease, level drain, ability drain, mind-affecting spells, paralysis, poison, and sneak attacks.

This mummy's main hand weapon inflicts poison on-hit, which causes 1 or 2 points of dexterity damage if a fortitude save is failed against a DC of 22. In addition, this creature can use an aura of fear once per day.

Notes Edit

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