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Useable
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The term
useable
refers to the ability to interact with the
placeable
.
[
edit
]
Notes
Only
objects
that are useable can be
locked
and
trapped
Only a
Blueprint
marked as 'Useable' can be marked
Has Inventory
An object cannot be marked 'Useable' if it is marked
static
Placeables that are useable take up additional resources
(See
Walkmesh
)
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Enigmatic
made an edit on 1 October 2005
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