Trickery domainedit this page
From NWNWiki
Contents |
[edit] Domain special abilities
Divine trickery - Bonus to hide, persuade, search, disable trap, move silently, open lock, and pick pocket checks equal to 1 per 2 levels. This effect lasts for 5 turns + the cleric's charisma modifier.
[edit] Bonus spells
- Level 2 invisibility
- Level 3 invisibility sphere
- Level 5 improved invisibility
[edit] Notes
- The bonus is actually 1 higher than indicated by the description. (That is 1 + 1 per 2 levels.)
[edit] Custom content notes
- script
NW_S2_DivTrick.nss- The script uses cleric levels instead of caster level, so if this ability is given to another class, the script should be changed to support that.
- The script sends the OnSpellCastAt event to the caster (independent of the caster being the target), so if this ability is changed to allow targeting of others, the script should be changed to support that.
