Talk:Experience point
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[edit] Table
I'd suggest spliting the Experience points defintion away from the table. Put the table in a new page & call it Progression or something to match the pre-existing Epic Progression table/page. Maybe actually merging the two tables into a big one like the Bonus feat table (which probably needs a rename/new page since it includes pre-epic too)--Defunc7 17:51, 3 Oct 2005 (PDT).
- Have split it out to match Epic Progression. I do think that they should remain seperate, but probably reformatted to look the same with a link from one to the other etc. Means that Epic Rules are still kept nice and neat. Enigmatic 17:58, 3 Oct 2005 (PDT)
[edit] Change article name
I think this should be moved to Experience point. I know it's usually referred to as plural, but it's easy to put the "s" outside [[]]. Any objections? (Next to change Gold pieces...) -- Austicke 23:17, 6 Oct 2005 (PDT)
- I think so. Done. -- Pstarky 06:25, 7 Oct 2005 (PDT)
- When moving a page, you should also update pages which link to it. -- Austicke 13:39, 7 Oct 2005 (PDT)
- Oops, how did I forget to do that. :| -- Pstarky 13:50, 7 Oct 2005 (PDT)
[edit] Penalty
Do summoned creatures act as an experience penalty? Blacknight 07:23, 22 September 2006 (PDT)
- Summoning a creature will increase your party size, and larger parties do earn less XP per PC per creature killed. Other sources of XP are unaffected (as far as I've seen). --The Krit 20:58, 26 September 2006 (PDT)
- Hmmm... Wonder why Bioware did that. Seems to be penalizing spell casters for using their class abilities (spells). Fighters don't take an XP hit when they bulk up with magic weapons or buffing spells. Summoners were (are?) a viable variation on the spell caster (pale master anyone) but I don't understand why they are handicapped with that XP penalty. --Blacknight 10:13, 27 September 2006 (PDT)
- I don't have a link handy, but NWN2 will not have summons or familiars acting as an "XP drain", since as you point out, they are an integral feature to certain classes. I imagine dominated creatures would work the same, but I don't recall seeing one way or the other. Faldred 05:19, 28 September 2006 (PDT)
[edit] Levels
I've noticed that my Elf-Wizard levels up much faster then a Human-Barbarian/ Sorcerer. The Human any favored class should take care of the multi-class penalty. Also, with the Wizard I tend to summon my familiar, and creatures more often. Is there a bonus for being the same class as your favored class, but as humans don't have a favored class, they don't get one? --153.90.112.154 17 November 2006
- I would imaging "leveling faster" is subjective, since as a Wizard, you can cast all your high level AoE spells, blow everything up, rest, and you'll be good to go again.
- I would test by spawning 100 goblins or something and see if you end up with the same experience at the end. 69.171.129.93 04:11, 1 July 2009 (UTC)
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- i hope this helps clear things up. i linked it in the text now as well (though not quite sure if the link fits where it sits now :) ) Gruftlord 19:21, 1 July 2009 (UTC)
