Sunburst
From NWNWiki
Spell level: druid 8; sorcerer/wizard 8
Innate level: 8
School: evocation
Components: verbal, somatic
Range: medium (20 meters)
Area of effect: huge (6.67 meter radius)
Duration: instant
Save: reflex
Spell resistance: yes
Description: A brilliant explosion occurs where the caster directs causing 1d6 points of magical damage per caster level (to a maximum of 25d6) to all undead. Non-undead creatures suffer only 6d6 damage. Vampires are destroyed instantly if they fail a reflex saving throw. All enemies in the area of effect must also make a successful reflex saving throw or be blinded permanently (the blindness can only be magically removed).
[edit] Notes
- Added in the expansion packs.
- For this spell, vampires are all creatures with either a case-insensitive subrace of "vampire" or a vampire appearance.
- This spell includes three reflex saving throws.
- Vampires make a saving throw or are destroyed by being dealt magical damage equal to their hit points (so damage resistance and damage immunity can prevent death).
- All except vampires make a saving throw for half damage.
- All non-vampires taking damage (see evasion) make a saving throw to avoid blindness.
[edit] Custom content notes
- script:
X0_S0_Sunburst.nss
