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Spike growth

From NWNWiki

Spike growth

Spell level: druid 3
Innate level: 3
School: transmutation
Components: verbal, somatic
Range: long (40 meters)
Area of effect: large (5 meter radius)
Duration: 1 hour / level
Save: reflex partial
Spell resistance: yes

Description: Covers the terrain with small spikes. Any creature will suffer 1d4 points of damage each round that they remain within the afflicted area. These spikes can damage the victim's legs, so that even once they are free of the spike growth, their movement rate is slowed for a day.

[edit] Notes

[edit] Custom content notes

  • main script: x0_s0_spikegro.nss
  • OnEnter script: x0_s0_spikegroEN.nss
  • OnHearbeat script: x0_s0_spikegroHB.nss