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Shadowdancer icon

Description: (PRESTIGE CLASS) Shadowdancers operate in the border between light and darkness. These nimble artists of deception are never completely trusted but always induce wonder when met. Despite their link with shadows and trickery, shadowdancers are as often good as evil. They may use their incredible abilities as they wish.

Shadowdancers often work in troupes, never staying in one place too long. Some use their abilities to entertain. Others operate as thieves, using their abilities to infiltrate past defenses and dupe others. All shadowdancer troupes maintain an aura of mystery among the populace, who never know whether to think well or ill of them.

Hit dice: d8

Proficiencies: simple weapons, light armor

Skill points: 6 + int modifier

Skills: heal, hide, listen, lore, move silently, persuade, pick pocket, search, spot, tumble

Unavailable feats: brew potion, craft wand, curse song, divine might, divine shield, extra music, extra turning, lingering song, scribe scroll, spell focus, weapon specialization
These general feats cannot be selected when taking a level of shadowdancer.

Primary saving throw(s): reflex

Base attack bonus: +3/4 levels

Shadowdancer

Requirements[]

To qualify as a shadowdancer, a character must fulfill all of the following criteria:

Feats: dodge, mobility

Skills: hide 10 ranks, move silently 8 ranks, tumble 5 ranks

Level progression[]

Lvl BAB Saves Feats HP range   Shadow evade   Shadow
summon
Fort Ref Will Dmg red Conceal AC bonus
1st +0 +0 +2 +0 hide in plain sight 4-8 - - -
2nd +1 +0 +3 +0 darkvision, evasion, uncanny dodge I 8-16 - - -
3rd +2 +1 +3 +1 shadow daze, summon shadow 12-24 - - - shadow
4th +3 +1 +4 +1 shadow evade 16-32 5/+1 5% +1
5th +3 +1 +4 +1 defensive roll, uncanny dodge II 20-40 5/+1 5% +1
6th +4 +2 +5 +2 24-48 5/+2 10% +2 shadow fiend
7th +5 +2 +5 +2 slippery mind 28-56 5/+2 10% +2
8th +6 +2 +6 +2 32-64 10/+2 15% +3
9th +6 +3 +6 +3 36-72 10/+2 15% +3 shadow lord
10th +7 +3 +7 +3 improved evasion, uncanny dodge III 40-80 10/+3 20% +4

Tip: Becoming a shadowdancer[]

  • Rogues, bards, and monks make excellent shadowdancers.
  • Fighters, barbarians, rangers, and paladins also find that shadowdancer abilities allow them to strike at their opponents with surprise and skill.
  • Wizard, sorcerer, cleric, and druid shadowdancers employ the defensive capabilities inherent in the prestige class to allow them to cast their spells from safety and move away quickly.
Epic shadowdancer

Epic shadowdancer[]

An epic shadowdancer has become almost indistinguishable from the darkness that cloaks them. An epic shadowdancer can become as shadow.

Hit dice: d8

Skill points: 6 + int modifier

Bonus feats: The epic shadowdancer gains a bonus feat every three levels. In other words, at levels 13, 16, 19, 22, 25, and 28.

Epic bonus feats: blinding speed, epic skill focus (all but animal empathy, perform), epic dodge, epic reflexes, epic shadowlord, improved whirlwind attack, self concealment, superior initiative

Unavailable epic feats: automatic quicken spell, automatic silent spell, automatic still spell, bane of enemies, construct shape, dragon shape, epic spell penetration, epic spell: dragon knight, epic spell: epic mage armor, epic spell: epic warding, epic spell: greater ruin, epic spell: hellball, epic spell: mummy dust, epic weapon specialization, great smiting, improved ki strike 4, improved ki strike 5, improved sneak attack, improved spell resistance, improved stunning fist, lasting inspiration, mighty rage, outsider shape, planar turning, terrifying rage, thundering rage, undead shape
These general epic feats cannot be selected when taking a level of shadowdancer.

Special[]

Shadow evade gains an additional +2 to its damage reduction amount and an additional +1 to its ability to resist magical weapons for every five epic levels (e.g., a 15th level shadowdancer has 12/+4 damage reduction).

  • The ability to resist magical weapons is capped at +5 (achieved at level 20).

Epic shadowdancer level progression[]

  Lvl   Feats HP range   Shadow evade
Dmg red Conceal AC bonus
11th 44-88 10/+3 20% +4
12th 48-96 10/+3 20% +4
13th bonus feat 52-104 10/+3 20% +4
14th 56-112 10/+3 20% +4
15th 60-120 12/+4 20% +4
16th bonus feat 64-128 12/+4 20% +4
17th 68-136 12/+4 20% +4
18th 72-144 12/+4 20% +4
19th bonus feat 76-152 12/+4 20% +4
20th 80-160 14/+5 20% +4
21st 84-168 14/+5 20% +4
22nd bonus feat 88-176 14/+5 20% +4
23rd 92-184 14/+5 20% +4
24th 96-192 14/+5 20% +4
25th bonus feat 100-200 16/+5 20% +4
26th 104-208 16/+5 20% +4
27th 108-216 16/+5 20% +4
28th bonus feat   112-224 16/+5 20% +4
29th 116-232 16/+5 20% +4
30th 120-240 18/+5 20% +4

Notes[]

  • Requires Shadows of Undrentide.
  • Often only 1 level of shadowdancer is taken to gain access to the hide in plain sight feat. This has led to many servers imposing minimum-level restrictions for this class.
  • Epic shadowdancers can come into their own, especially multiclass rogue/shadowdancers as they have a number of abilities for supporting sneak attacks. Summoned shadows can be used for flanking, shadow daze can grant flat-footed conditions and hide in plain sight can grant invisible attacker benefits.
  • Shadowdancer and weapon master are the only classes lacking the generic class skills craft weapon, craft trap, craft armor as well as concentration and parry (all are cross-class skills).
  • The epic shadowlord feat can only be taken as an epic bonus feat.
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