Gaming
 

Shadow lord

From NWNWiki

This article is about the standard summoned creature; for the shadowdancer version, see Shadow lord (shadowdancer).
Shadow lord portrait

Dark and dangerous creatures from the dreaded lower planes, shadow lords never hunger or thirst, attacking only to satisfy their desire to do evil.

[edit] Statistics

Race: undead
Alignment: chaotic evil
Armor class: 22
Hit points: 65
Attack bonus: +8
Damage: 1d8+5 / 1d8+5 / 2d6+5 (creature weapons)

Hit dice (level): 10
Challenge rating: 10

Abilities
  strength 16
dexterity 18
constitution 10
intelligence 16
wisdom 14
charisma 12

Saves
  fortitude 3
reflex 7
will 9

Skills: hide, listen, spot
Feats: cleave, darkvision, improved critical (creature), power attack, weapon proficiency (creature), weapon specialization (creature)

Blueprint: nw_s_shadlord (‡)

[edit] Special abilities

A shadow lord has 100% immunity to cold, electrical, and fire damage as well as the usual undead immunities to critical hits, death magic, disease, level drain, ability drain, mind-affecting spells, paralysis, poison, and sneak attacks.

A shadow lord can cast darkness once per day at caster level 10.

[edit] Notes