Shadow fiend (summoned)
From NWNWiki
Dark and dangerous creatures from the dreaded lower planes, shadow fiends never hunger or thirst, attacking only to satisfy their desire to do evil.
[edit] Statistics
Race: undead
Alignment: chaotic evil
Armor class: 20
Hit points: 55
Attack bonus: +3
Damage: 1d6 / 1d6 / 1d8 (creature weapons)
Hit dice (level): 7
Challenge rating: 8
| Abilities | ||
|---|---|---|
| strength | 10 | |
| dexterity | 18 | |
| constitution | 10 | |
| intelligence | 12 | |
| wisdom | 12 | |
| charisma | 13 | |
| Saves | ||
|---|---|---|
| fortitude | 2 | |
| reflex | 6 | |
| will | 6 | |
Skills: hide, listen, spot
Feats: alertness, cleave, darkvision, dodge, power attack, weapon proficiency (creature)
Blueprint: nw_s_shfiend (‡)
[edit] Special abilities
A shadow fiend has 100% immunity to cold, electrical and fire damage, as well as the usual undead immunities to critical hits, death magic, disease, level drain, ability drain, mind-affecting spells, paralysis, poison, and sneak attacks.
A shadow fiend can cast darkness once per day with a caster level of 14.
Due to the presence of a special AI script (namely x2_ai_shadow), a shadow fiend summoned by a shadowdancer normally forgoes its regular attack to conduct a shadow attack every round.
[edit] Notes
- This is one of the creatures summoned by the summon shadow subspell and the death domain ability. It has a higher dexterity than a standard shadow fiend.
- The shadowdancer summon has a higher strength (12, giving it +1 to attack and damage rolls), damage reduction 30/+2, turn resistance +10, and immunity to knockdown. Furthermore, these monsters are incorporeal (which implies 50% concealment), and have use of their shadow attack. The ResRef for this creature is
x1_s_shfiend.

