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Shadow fiend (summoned)

From NWNWiki

Shadow fiend portrait

Dark and dangerous creatures from the dreaded lower planes, shadow fiends never hunger or thirst, attacking only to satisfy their desire to do evil.

[edit] Statistics

Race: undead
Alignment: chaotic evil
Armor class: 20
Hit points: 55
Attack bonus: +3
Damage: 1d6 / 1d6 / 1d8 (creature weapons)

Hit dice (level): 7
Challenge rating: 8

Abilities
  strength 10
dexterity 18
constitution 10
intelligence 12
wisdom 12
charisma 13

Saves
  fortitude 2
reflex 6
will 6

Skills: hide, listen, spot
Feats: alertness, cleave, darkvision, dodge, power attack, weapon proficiency (creature)

Blueprint: nw_s_shfiend (‡)

[edit] Special abilities

A shadow fiend has 100% immunity to cold, electrical and fire damage, as well as the usual undead immunities to critical hits, death magic, disease, level drain, ability drain, mind-affecting spells, paralysis, poison, and sneak attacks.

A shadow fiend can cast darkness once per day with a caster level of 14.

Due to the presence of a special AI script (namely x2_ai_shadow), a shadow fiend summoned by a shadowdancer normally forgoes its regular attack to conduct a shadow attack every round.

[edit] Notes