3: fear (spell)
Innate level: 1
Components: verbal, somatic
Range: short (8 meters)
Area of effect: single
Duration: 1d4 rounds
Save: will negates
Spell resistance: yes
Additional counterspells: remove fear
- The "-2 morale check" is applied separately from the frightened status, and consequently is not removed by remove fear, nor blocked by mind-affecting immunity. Due to a bug, if the target is immune to fear these penalties will be applied automatically without a saving throw.
- The penalty to saving throws is only for will saves versus mind-affecting, but does not stack with the -2 penalty to all saving throws inherent to the frightened status.
- The penalty to damage rolls only reduces magical damage. If the affected creature does not deal magical damage in its attacks, there will be no change to the damage dealt.
- This spell is actually an implementation of the pencil-and-paper Dungeons & Dragons spell cause fear. In pencil-and-paper, scare is a second level version of this spell, with an area of effect affecting multiple targets.
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