SPELL *
From NWNWiki
The SPELL_* and SPELLABILITY_* constants are used in NWScript to identify spells and spell-like abilities. The values of these constants are the row numbers corresponding to the spells (or abilities) in spells.2da.
| Constant | Spell |
|---|---|
| SPELL_ACID_FOG | acid fog |
| SPELL_ACID_SPLASH | acid splash |
| SPELL_ACTIVATE_ITEM_PORTAL | |
| SPELL_ACTIVATE_ITEM_SELF2 | |
| SPELL_AID | aid |
| SPELL_ALL_SPELLS | any/all spells (not always meaningful) |
| SPELL_AMPLIFY | amplify |
| SPELL_ANIMATE_DEAD | animate dead |
| SPELL_AURA_OF_VITALITY | aura of vitality |
| SPELL_AURAOFGLORY | aura of glory |
| SPELL_AWAKEN | awaken |
| SPELL_BALAGARNSIRONHORN | Balagarn's iron horn |
| SPELL_BALL_LIGHTNING | ball lightning |
| SPELL_BANE | bane |
| SPELL_BANISHMENT | banishment |
| SPELL_BARKSKIN | barkskin |
| SPELL_BATTLETIDE | battletide |
| SPELL_BESTOW_CURSE | bestow curse |
| SPELL_BIGBYS_CLENCHED_FIST | Bigby's clenched fist |
| SPELL_BIGBYS_CRUSHING_HAND | Bigby's crushing hand |
| SPELL_BIGBYS_FORCEFUL_HAND | Bigby's forceful hand |
| SPELL_BIGBYS_GRASPING_HAND | Bigby's grasping hand |
| SPELL_BIGBYS_INTERPOSING_HAND | Bigby's interposing hand |
| SPELL_BLACK_BLADE_OF_DISASTER | black blade of disaster |
| SPELL_BLACKSTAFF | blackstaff |
| SPELL_BLADE_BARRIER | blade barrier |
| SPELL_BLADE_THIRST | blade thirst |
| SPELL_BLESS | bless |
| SPELL_BLESS_WEAPON | bless weapon |
| SPELL_BLINDNESS_AND_DEAFNESS | blindness/deafness |
| SPELL_BLOOD_FRENZY | blood frenzy |
| SPELL_BOMBARDMENT | bombardment |
| SPELL_BULLS_STRENGTH | bull's strength |
| SPELL_BURNING_HANDS | burning hands |
| SPELL_CALL_LIGHTNING | call lightning |
| SPELL_CAMOFLAGE | camouflage |
| SPELL_CATS_GRACE | cat's grace |
| SPELL_CHAIN_LIGHTNING | chain lightning |
| SPELL_CHARGER | magic electrifier: charge electrifier |
| SPELL_CHARM_MONSTER | charm monster |
| SPELL_CHARM_PERSON | charm person |
| SPELL_CHARM_PERSON_OR_ANIMAL | charm person or animal |
| SPELL_CIRCLE_OF_DEATH | circle of death |
| SPELL_CIRCLE_OF_DOOM | circle of doom |
| SPELL_CLAIRAUDIENCE_AND_CLAIRVOYANCE | clairaudience/clairvoyance |
| SPELL_CLARITY | clarity |
| SPELL_CLOAK_OF_CHAOS | (dropped spell) |
| SPELL_CLOUD_OF_BEWILDERMENT | cloud of bewilderment |
| SPELL_CLOUDKILL | cloudkill |
| SPELL_COLOR_SPRAY | color spray |
| SPELL_COMBUST | combust |
| SPELL_CONE_OF_COLD | cone of cold |
| SPELL_CONFUSION | confusion |
| SPELL_CONTAGION | contagion |
| SPELL_CONTINUAL_FLAME | continual flame |
| SPELL_CONTROL_UNDEAD | control undead |
| SPELL_CRAFT_ADD_ITEM_PROPERTY | add item property (e.g. light gems) |
| SPELL_CRAFT_ARMOR_SKILL | armor component used |
| SPELL_CRAFT_DYE_CLOTHCOLOR_1 | dye kit: cloth 1 |
| SPELL_CRAFT_DYE_CLOTHCOLOR_2 | dye kit: cloth 2 |
| SPELL_CRAFT_DYE_LEATHERCOLOR_1 | dye kit: leather 1 |
| SPELL_CRAFT_DYE_LEATHERCOLOR_2 | dye kit: leather 2 |
| SPELL_CRAFT_DYE_METALCOLOR_1 | dye kit: metal 1 |
| SPELL_CRAFT_DYE_METALCOLOR_1 | dye kit: metal 2 |
| SPELL_CRAFT_HARPER_ITEM | craft harper item |
| SPELL_CRAFT_POISON_WEAPON_OR_AMMO | poison item |
| SPELL_CRAFT_WEAPON_SKILL | weapon component used |
| SPELL_CREATE_GREATER_UNDEAD | create greater undead |
| SPELL_CREATE_UNDEAD | create undead |
| SPELL_CREEPING_DOOM | creeping doom |
| SPELL_CRUMBLE | crumble |
| SPELL_CURE_CRITICAL_WOUNDS | cure critical wounds |
| SPELL_CURE_LIGHT_WOUNDS | cure light wounds |
| SPELL_CURE_MINOR_WOUNDS | cure minor wounds |
| SPELL_CURE_MODERATE_WOUNDS | cure moderate wounds |
| SPELL_CURE_SERIOUS_WOUNDS | cure serious wounds |
| SPELL_DARKFIRE | darkfire |
| SPELL_DARKNESS | darkness |
| SPELL_DARKVISION | ultravision |
| SPELL_DAZE | daze |
| SPELL_DEAFENING_CLANG | deafening clang |
| SPELL_DEATH_ARMOR | death armor |
| SPELL_DEATH_WARD | death ward |
| SPELL_DECHARGER | magic electrifier: charge target |
| SPELL_DECK_AVATAR | a result of deck of hazards |
| SPELL_DECK_BUTTERFLYSPRAY | a result of rod of wonder |
| SPELL_DECK_GEMSPRAY | a result of rod of wonder |
| SPELL_DECK_OF_MANY_THINGS | deck of hazards |
| SPELL_DELAYED_BLAST_FIREBALL | delayed blast fireball |
| SPELL_DESTRUCTION | destruction |
| SPELL_DIRGE | dirge |
| SPELL_DISMISSAL | dismissal |
| SPELL_DISPEL_MAGIC | dispel magic |
| SPELL_DISPLACEMENT | displacement |
| SPELL_DIVINE_FAVOR | divine favor |
| SPELL_DIVINE_MIGHT | divine might |
| SPELL_DIVINE_POWER | divine power |
| SPELL_DIVINE_SHIELD | divine shield |
| SPELL_DOMINATE_ANIMAL | dominate animal |
| SPELL_DOMINATE_MONSTER | dominate monster |
| SPELL_DOMINATE_PERSON | dominate person |
| SPELL_DOOM | doom |
| SPELL_DROWN | drown |
| SPELL_EAGLE_SPLEDOR | eagle's splendor |
| SPELL_EARTHQUAKE | earthquake |
| SPELL_ELECTRIC_JOLT | electric jolt |
| SPELL_ELEMENTAL_SHIELD | elemental shield |
| SPELL_ELEMENTAL_SUMMONING_ITEM | bowl of commanding water elementals, brazier of commanding fire elementals, censer of controlling air elementals, stone of controlling earth elementals |
| SPELL_ELEMENTAL_SWARM | elemental swarm |
| SPELL_ENDURANCE | endurance |
| SPELL_ENDURE_ELEMENTS | endure elements |
| SPELL_ENERGY_BUFFER | energy buffer |
| SPELL_ENERGY_DRAIN | energy drain |
| SPELL_ENERVATION | enervation |
| SPELL_ENTANGLE | entangle |
| SPELL_ENTROPIC_SHIELD | entropic shield |
| SPELL_EPIC_DRAGON_KNIGHT | dragon knight |
| SPELL_EPIC_HELLBALL | hellball |
| SPELL_EPIC_MAGE_ARMOR | epic mage armor |
| SPELL_EPIC_MUMMY_DUST | mummy dust |
| SPELL_EPIC_RUIN | greater ruin |
| SPELL_ETHEREAL_VISAGE | ethereal visage |
| SPELL_ETHEREALNESS | greater sanctuary |
| SPELL_EVARDS_BLACK_TENTACLES | Evard's black tentacles |
| SPELL_EXPEDITIOUS_RETREAT | expeditious retreat |
| SPELL_FEAR | fear |
| SPELL_FEEBLEMIND | feeblemind |
| SPELL_FIND_TRAPS | find traps |
| SPELL_FINGER_OF_DEATH | finger of death |
| SPELL_FIRE_STORM | fire storm |
| SPELL_FIREBALL | fireball |
| SPELL_FIREBRAND | firebrand |
| SPELL_FLAME_ARROW | flame arrow |
| SPELL_FLAME_LASH | flame lash |
| SPELL_FLAME_STRIKE | flame strike |
| SPELL_FLAME_WEAPON | flame weapon |
| SPELL_FLARE | flare |
| SPELL_FLESH_TO_STONE | flesh to stone |
| SPELL_FLYING_DEBRIS | flying debris visual effect |
| SPELL_FOXS_CUNNING | fox's cunning |
| SPELL_FREEDOM_OF_MOVEMENT | freedom of movement |
| SPELL_GATE | gate |
| SPELL_GEDLEES_ELECTRIC_LOOP | Gedlee's electric loop |
| SPELL_GHOSTLY_VISAGE | ghostly visage |
| SPELL_GHOUL_TOUCH | ghoul touch |
| SPELL_GLOBE_OF_INVULNERABILITY | globe of invulnerability |
| SPELL_GLYPH_OF_WARDING | glyph of warding |
| SPELL_GREASE | grease |
| SPELL_GREAT_THUNDERCLAP | great thunderclap |
| SPELL_GREATER_BULLS_STRENGTH | greater bull's strength |
| SPELL_GREATER_CATS_GRACE | greater cat's grace |
| SPELL_GREATER_DISPELLING | greater dispelling |
| SPELL_GREATER_EAGLE_SPLENDOR | greater eagle's splendor |
| SPELL_GREATER_ENDURANCE | greater endurance |
| SPELL_GREATER_FOXS_CUNNING | greater fox's cunning |
| SPELL_GREATER_MAGIC_FANG | greater magic fang |
| SPELL_GREATER_MAGIC_WEAPON | greater magic weapon |
| SPELL_GREATER_OWLS_WISDOM | greater owl's wisdom |
| SPELL_GREATER_PLANAR_BINDING | greater planar binding |
| SPELL_GREATER_RESTORATION | greater restoration |
| SPELL_GREATER_SHADOW_CONJURATION_ACID_ARROW | greater shadow conjuration: Melf's acid arrow |
| SPELL_GREATER_SHADOW_CONJURATION_MINOR_GLOBE | greater shadow conjuration: minor globe of invulnerability |
| SPELL_GREATER_SHADOW_CONJURATION_MIRROR_IMAGE | greater shadow conjuration: ghostly visage |
| SPELL_GREATER_SHADOW_CONJURATION_SUMMON_SHADOW | greater shadow conjuration: summon shadow |
| SPELL_GREATER_SHADOW_CONJURATION_WEB | greater shadow conjuration: web |
| SPELL_GREATER_SPELL_BREACH | greater spell breach |
| SPELL_GREATER_SPELL_MANTLE | greater spell mantle |
| SPELL_GREATER_STONESKIN | greater stoneskin |
| SPELL_GRENADE_ACID | acid flask |
| SPELL_GRENADE_CALTROPS | caltrops |
| SPELL_GRENADE_CHICKEN | |
| SPELL_GRENADE_CHOKING | choking powder |
| SPELL_GRENADE_FIRE | alchemist's fire |
| SPELL_GRENADE_HOLY | holy water |
| SPELL_GRENADE_TANGLE | tanglefoot bag |
| SPELL_GRENADE_THUNDERSTONE | thunderstone |
| SPELL_GUST_OF_WIND | gust of wind |
| SPELL_HAMMER_OF_THE_GODS | hammer of the gods |
| SPELL_HARM | harm |
| SPELL_HASTE | haste |
| SPELL_HEAL | heal |
| SPELL_HEALING_CIRCLE | healing circle |
| SPELL_HEALING_STING | healing sting |
| SPELL_HEALINGKIT | (dropped; became hardcoded) |
| SPELL_HOLD_ANIMAL | hold animal |
| SPELL_HOLD_MONSTER | hold monster |
| SPELL_HOLD_PERSON | hold person |
| SPELL_HOLY_AURA | holy aura |
| SPELL_HOLY_SWORD | holy sword |
| SPELL_HORIZIKAULS_BOOM | Horizikaul's boom |
| SPELL_HORRID_WILTING | horrid wilting |
| SPELL_HORSE_ASSIGN_MOUNT | horse menu: assign mount |
| SPELL_HORSE_DISMOUNT | horse menu: individual dismount |
| SPELL_HORSE_MENU | horse menu |
| SPELL_HORSE_MOUNT | horse menu: individual mount |
| SPELL_HORSE_PARTY_DISMOUNT | horse menu: party dismount |
| SPELL_HORSE_PARTY_MOUNT | horse menu: party mount |
| SPELL_ICE_DAGGER | ice dagger |
| SPELL_ICE_STORM | ice storm |
| SPELL_IDENTIFY | identify |
| SPELL_IMPLOSION | implosion |
| SPELL_IMPROVED_INVISIBILITY | improved invisibility |
| SPELL_INCENDIARY_CLOUD | incendiary cloud |
| SPELL_INFERNO | inferno |
| SPELL_INFESTATION_OF_MAGGOTS | infestation of maggots |
| SPELL_INFLICT_CRITICAL_WOUNDS | inflict critical wounds |
| SPELL_INFLICT_LIGHT_WOUNDS | inflict light wounds |
| SPELL_INFLICT_MINOR_WOUNDS | inflict minor wounds |
| SPELL_INFLICT_MODERATE_WOUNDS | inflict moderate wounds |
| SPELL_INFLICT_SERIOUS_WOUNDS | inflict serious wounds |
| SPELL_INVISIBILITY | invisibility |
| SPELL_INVISIBILITY_PURGE | invisibility purge |
| SPELL_INVISIBILITY_SPHERE | invisibility sphere |
| SPELL_IOUN_STONE_BLUE | blue ioun stone |
| SPELL_IOUN_STONE_DEEP_RED | deep red ioun stone |
| SPELL_IOUN_STONE_DUSTY_ROSE | dusty rose ioun stone |
| SPELL_IOUN_STONE_PALE_BLUE | pale blue ioun stone |
| SPELL_IOUN_STONE_PINK | pink ioun stone |
| SPELL_IOUN_STONE_PINK_GREEN | pink and green ioun stone |
| SPELL_IOUN_STONE_SCARLET_BLUE | scarlet and blue ioun stone |
| SPELL_IRONGUTS | ironguts |
| SPELL_ISAACS_GREATER_MISSILE_STORM | Isaac's greater missile storm |
| SPELL_ISAACS_LESSER_MISSILE_STORM | Isaac's lesser missile storm |
| SPELL_KEEN_EDGE | keen edge |
| SPELL_KNOCK | knock |
| SPELL_KOBOLD_JUMP | jumping kobold visual effect |
| SPELL_LEGEND_LORE | legend lore |
| SPELL_LESSER_DISPEL | lesser dispel |
| SPELL_LESSER_MIND_BLANK | lesser mind blank |
| SPELL_LESSER_PLANAR_BINDING | lesser planar binding |
| SPELL_LESSER_RESTORATION | lesser restoration |
| SPELL_LESSER_SPELL_BREACH | lesser spell breach |
| SPELL_LESSER_SPELL_MANTLE | lesser spell mantle |
| SPELL_LIGHT | light |
| SPELL_LIGHTNING_BOLT | lightning bolt |
| SPELL_MAGE_ARMOR | mage armor |
| SPELL_MAGIC_CIRCLE_AGAINST_CHAOS | (dropped spell) |
| SPELL_MAGIC_CIRCLE_AGAINST_EVIL | magic circle against evil |
| SPELL_MAGIC_CIRCLE_AGAINST_GOOD | magic circle against good |
| SPELL_MAGIC_CIRCLE_AGAINST_LAW | (dropped spell) |
| SPELL_MAGIC_FANG | magic fang |
| SPELL_MAGIC_MISSILE | magic missile |
| SPELL_MAGIC_VESTMENT | magic vestment |
| SPELL_MAGIC_WEAPON | magic weapon |
| SPELL_MASS_BLINDNESS_AND_DEAFNESS | mass blindness/deafness |
| SPELL_MASS_CAMOFLAGE | mass camouflage |
| SPELL_MASS_CHARM | mass charm |
| SPELL_MASS_HASTE | mass haste |
| SPELL_MASS_HEAL | mass heal |
| SPELL_MELFS_ACID_ARROW | Melf's acid arrow |
| SPELL_MESTILS_ACID_BREATH | Mestil's acid breath |
| SPELL_MESTILS_ACID_SHEATH | Mestil's acid sheath |
| SPELL_METEOR_SWARM | meteor swarm |
| SPELL_MIND_BLANK | mind blank |
| SPELL_MIND_FOG | mind fog |
| SPELL_MINOR_GLOBE_OF_INVULNERABILITY | minor globe of invulnerability |
| SPELL_MONSTROUS_REGENERATION | monstrous regeneration |
| SPELL_MORDENKAINENS_DISJUNCTION | Mordenkainen's disjunction |
| SPELL_MORDENKAINENS_SWORD | Mordenkainen's sword |
| SPELL_NATURES_BALANCE | nature's balance |
| SPELL_NEGATIVE_ENERGY_BURST | negative energy burst |
| SPELL_NEGATIVE_ENERGY_PROTECTION | negative energy protection |
| SPELL_NEGATIVE_ENERGY_RAY | negative energy ray |
| SPELL_NEUTRALIZE_POISON | neutralize poison |
| SPELL_ONE_WITH_THE_LAND | one with the land |
| SPELL_OWLS_INSIGHT | owl's insight |
| SPELL_OWLS_WISDOM | owl's wisdom |
| SPELL_PALADIN_SUMMON_MOUNT | summon mount |
| SPELL_PHANTASMAL_KILLER | phantasmal killer |
| SPELL_PLANAR_ALLY | planar ally |
| SPELL_PLANAR_BINDING | planar binding |
| SPELL_POISON | poison |
| SPELL_POLYMORPH_SELF | polymorph self |
| SPELL_POWER_WORD_KILL | power word, kill |
| SPELL_POWER_WORD_STUN | power word, stun |
| SPELL_POWERSTONE | special item from the SoU campaign |
| SPELL_PRAYER | prayer |
| SPELL_PREMONITION | premonition |
| SPELL_PRISMATIC_SPRAY | prismatic spray |
| SPELL_PROTECTION__FROM_CHAOS | (dropped spell) |
| SPELL_PROTECTION_FROM_ELEMENTS | protection from elements |
| SPELL_PROTECTION_FROM_EVIL | protection from evil |
| SPELL_PROTECTION_FROM_GOOD | protection from good |
| SPELL_PROTECTION_FROM_LAW | (dropped spell) |
| SPELL_PROTECTION_FROM_SPELLS | protection from spells |
| SPELL_QUILLFIRE | quillfire |
| SPELL_RAISE_DEAD | raise dead |
| SPELL_RAY_OF_ENFEEBLEMENT | ray of enfeeblement |
| SPELL_RAY_OF_FROST | ray of frost |
| SPELL_REGENERATE | regenerate |
| SPELL_REMOVE_BLINDNESS_AND_DEAFNESS | remove blindness/deafness |
| SPELL_REMOVE_CURSE | remove curse |
| SPELL_REMOVE_DISEASE | remove disease |
| SPELL_REMOVE_FEAR | remove fear |
| SPELL_REMOVE_PARALYSIS | remove paralysis |
| SPELL_RESIST_ELEMENTS | resist elements |
| SPELL_RESISTANCE | resistance |
| SPELL_RESTORATION | restoration |
| SPELL_RESURRECTION | resurrection |
| SPELL_ROD_OF_WONDER | rod of wonder |
| SPELL_SANCTUARY | sanctuary |
| SPELL_SCARE | scare |
| SPELL_SCINTILLATING_SPHERE | scintillating sphere |
| SPELL_SEARING_LIGHT | searing light |
| SPELL_SEE_INVISIBILITY | see invisibility |
| SPELL_SHADES_CONE_OF_COLD | shades: cone of cold |
| SPELL_SHADES_FIREBALL | shades: fireball |
| SPELL_SHADES_STONESKIN | shades: stoneskin |
| SPELL_SHADES_SUMMON_SHADOW | shades: summon shadow |
| SPELL_SHADES_WALL_OF_FIRE | shades: wall of fire |
| SPELL_SHADOW_CONJURATION_DARKNESS | shadow conjuration: darkness |
| SPELL_SHADOW_CONJURATION_INIVSIBILITY | shadow conjuration: invisibility |
| SPELL_SHADOW_CONJURATION_MAGE_ARMOR | shadow conjuration: mage armor |
| SPELL_SHADOW_CONJURATION_MAGIC_MISSILE | shadow conjuration: magic missile |
| SPELL_SHADOW_CONJURATION_SUMMON_SHADOW | shadow conjuration: summon shadow |
| SPELL_SHADOW_DAZE | shadow daze |
| SPELL_SHADOW_EVADE | shadow evade |
| SPELL_SHADOW_SHIELD | shadow shield |
| SPELL_SHAPECHANGE | shapechange |
| SPELL_SHELGARNS_PERSISTENT_BLADE | Shelgarn's persistent blade |
| SPELL_SHIELD | shield |
| SPELL_SHIELD_OF_FAITH | shield of faith |
| SPELL_SHIELD_OF_LAW | (dropped spell) |
| SPELL_SILENCE | silence |
| SPELL_SLAY_LIVING | slay living |
| SPELL_SLEEP | sleep |
| SPELL_SLOW | slow |
| SPELL_SOUND_BURST | sound burst |
| SPELL_SPELL_MANTLE | spell mantle |
| SPELL_SPELL_RESISTANCE | spell resistance |
| SPELL_SPELLSTAFF | special item from the SoU campaign |
| SPELL_SPHERE_OF_CHAOS | (dropped spell) |
| SPELL_SPIKE_GROWTH | spike growth |
| SPELL_STINKING_CLOUD | stinking cloud |
| SPELL_STONE_BONES | stone bones |
| SPELL_STONE_TO_FLESH | stone to flesh |
| SPELL_STONEHOLD | stonehold |
| SPELL_STONESKIN | stoneskin |
| SPELL_STORM_OF_VENGEANCE | storm of vengeance |
| SPELL_SUMMON_CREATURE_I | summon creature I |
| SPELL_SUMMON_CREATURE_II | summon creature II |
| SPELL_SUMMON_CREATURE_III | summon creature III |
| SPELL_SUMMON_CREATURE_IV | summon creature IV |
| SPELL_SUMMON_CREATURE_IX | summon creature IX |
| SPELL_SUMMON_CREATURE_V | summon creature V |
| SPELL_SUMMON_CREATURE_VI | summon creature VI |
| SPELL_SUMMON_CREATURE_VII | summon creature VII |
| SPELL_SUMMON_CREATURE_VIII | summon creature VIII |
| SPELL_SUMMON_SHADOW | summon shadow |
| SPELL_SUNBEAM | sunbeam |
| SPELL_SUNBURST | sunburst |
| SPELL_TASHAS_HIDEOUS_LAUGHTER | Tasha's hideous laughter |
| SPELL_TENSERS_TRANSFORMATION | Tenser's transformation |
| SPELL_TIME_STOP | time stop |
| SPELL_TRAP_ARROW | |
| SPELL_TRAP_BOLT | |
| SPELL_TRAP_DART | |
| SPELL_TRAP_SHURIKEN | |
| SPELL_TRUE_SEEING | true seeing |
| SPELL_TRUE_STRIKE | true strike |
| SPELL_TYMORAS_SMILE | Tymora's smile |
| SPELL_UNDEATH_TO_DEATH | undeath to death |
| SPELL_UNDEATHS_ETERNAL_FOE | undeath's eternal foe |
| SPELL_UNHOLY_AURA | unholy aura |
| SPELL_VAMPIRIC_TOUCH | vampiric touch |
| SPELL_VINE_MINE | vine mine |
| SPELL_VINE_MINE_CAMOUFLAGE | vine mine: camouflage |
| SPELL_VINE_MINE_ENTANGLE | vine mine: entangle |
| SPELL_VINE_MINE_HAMPER_MOVEMENT | vine mine: hamper movement |
| SPELL_VIRTUE | virtue |
| SPELL_WAIL_OF_THE_BANSHEE | wail of the banshee |
| SPELL_WALL_OF_FIRE | wall of fire |
| SPELL_WAR_CRY | war cry |
| SPELL_WEB | web |
| SPELL_WEIRD | weird |
| SPELL_WORD_OF_FAITH | word of faith |
| SPELL_WOUNDING_WHISPERS | wounding whispers |
| Constant | Ability |
|---|---|
| SPELLABILITY_AURA_BLINDING | aura of blinding |
| SPELLABILITY_AURA_COLD | aura of cold |
| SPELLABILITY_AURA_ELECTRICITY | aura of electricity |
| SPELLABILITY_AURA_FEAR | aura of fear |
| SPELLABILITY_AURA_FIRE | aura of fire |
| SPELLABILITY_AURA_MENACE | aura of menace |
| SPELLABILITY_AURA_PROTECTION | aura of protection |
| SPELLABILITY_AURA_STUN | aura of stunning |
| SPELLABILITY_AURA_UNEARTHLY_VISAGE | aura unearthly visage |
| SPELLABILITY_AURA_UNNATURAL | aura of unnatural |
| SPELLABILITY_BOLT_ABILITY_DRAIN_CHARISMA | drain charisma bolt |
| SPELLABILITY_BOLT_ABILITY_DRAIN_CONSTITUTION | drain constitution bolt |
| SPELLABILITY_BOLT_ABILITY_DRAIN_DEXTERITY | drain dexterity bolt |
| SPELLABILITY_BOLT_ABILITY_DRAIN_INTELLIGENCE | drain intelligence bolt |
| SPELLABILITY_BOLT_ABILITY_DRAIN_STRENGTH | drain strength bolt |
| SPELLABILITY_BOLT_ABILITY_DRAIN_WISDOM | drain wisdom bolt |
| SPELLABILITY_BOLT_ACID | acid bolt |
| SPELLABILITY_BOLT_CHARM | charm bolt |
| SPELLABILITY_BOLT_COLD | cold bolt |
| SPELLABILITY_BOLT_CONFUSE | confusion bolt |
| SPELLABILITY_BOLT_DAZE | daze bolt |
| SPELLABILITY_BOLT_DEATH | death bolt |
| SPELLABILITY_BOLT_DISEASE | disease bolt |
| SPELLABILITY_BOLT_DOMINATE | domination bolt |
| SPELLABILITY_BOLT_FIRE | fire bolt |
| SPELLABILITY_BOLT_KNOCKDOWN | knockdown bolt |
| SPELLABILITY_BOLT_LEVEL_DRAIN | drain level bolt |
| SPELLABILITY_BOLT_LIGHTNING | lightning bolt |
| SPELLABILITY_BOLT_PARALYZE | paralysis bolt |
| SPELLABILITY_BOLT_POISON | poison bolt |
| SPELLABILITY_BOLT_SHARDS | shards bolt |
| SPELLABILITY_BOLT_SLOW | slow bolt |
| SPELLABILITY_BOLT_STUN | stun bolt |
| SPELLABILITY_BOLT_WEB | web bolt |
[edit] See also
- Commands:
- ActionCastFakeSpellAtLocation()
- ActionCastFakeSpellAtObject()
- ActionCastSpellAtLocation()
- ActionCastSpellAtObject()
- DecrementRemainingSpellUses()
- EffectSpellImmunity()
- EventSpellCastAt()
- GetEffectSpellId()
- GetHasSpell()
- GetHasSpellEffect()
- GetIdFromTalent()
- GetLastSpell()
- GetNearestCreature()
- GetNearestCreatureToLocation()
- GetSpellId()
- TalentSpell()
