The PlayVoiceChat() NWScript command causes a creature object to play one of the sounds from its soundset.

Definition Edit

void PlayVoiceChat (int nVoiceChatID, object oTarget=OBJECT_SELF)

int nVoiceChatID 
A VOICE_CHAT_* constant (an integer) indicating which line from the soundset to play.
object oTarget 
The object whose soundset will be used and that will play the sound.

See also Edit

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.