Pixie
From NWNWiki
- This article is about the standard creature; for the familiar, see Pixie (familiar).
Talented illusionists and irreverent pranksters, pixies make their homes in hollowed trees and rocky grottoes, deep within the forests.
[edit] Statistics
Race: fey
Alignment: neutral good
Armor class: 16
Hit points: 3
Attack bonus: +5
Damage: dagger (1d4-2 piercing damage, 19-20/x2)
Hit dice (level): 1
Challenge rating: 2
| Abilities | ||
|---|---|---|
| strength | 7 | |
| dexterity | 18 | |
| constitution | 11 | |
| intelligence | 16 | |
| wisdom | 15 | |
| charisma | 16 | |
| Saves | ||
|---|---|---|
| fortitude | 0 | |
| reflex | 6 | |
| will | 4 | |
Skills: concentration, heal, hide (very high), listen (high), move silently (high), search (high), spot (high)
Feats: dodge, point blank shot, weapon finesse, weapon proficiency (creature), weapon proficiency (simple)
Blueprint: nw_pixie (‡)
[edit] Special abilities
The pixie has spell resistance 16 and can cast confusion, entangle, and dispel magic at caster level 8, each once per day.
[edit] Notes
- When killed, the pixie leaves behind an item called "fairy dust". This item has no special use unless specifically designated by a module.

