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This player character build (paladin 29/ sorcerer 1/ red dragon disciple 10) is designed to be a hard-hitter, with close to the maximum possible strength (for a non-polymorphed player character) and full base attack. It is also intended to stand up to DC casters via spellcraft and divine grace. In addition, its immunity to fire allows it to withstand some of the more common spells.

Weaknesses include low reflex saves, particularly when the save is not versus a spell.

Basics Edit

Race: human

Abilities: (final scores in parentheses)

Alignment: lawful good

Level progression Edit

Classes by character level


Ability increases

  • All ability increases are in strength.


General feats by character level

Paladin epic bonus feats by character level (paladin level in parentheses)


Skills
This build receives 219 skill points over its 40 levels. The skill ranks required by this build are the following.

  • lore 8 (at level 27 to gain red dragon disciple)

The other skills most important for this build are the following. Ranks are listed first, with the score modified by the relevant ability in parentheses.

This leaves 43 unused skill points. A suggest use for these is concentration.

Stats Edit

Attack bonus

In the absence of magical enhancements, whether from items or spells, this character's attack bonus (AB) when wielding a (mundane) longsword is composed of the following elements at level 40.

49 AB, for attacks per round of +49/+44/+39/+34 This can be increased by 20 via true strike.

If the character is permitted a sword with a +5 enhancement bonus and gear that provides a +12 bonus to strength (increasing the strength modifier by 6), the attacks per round become +60/+55/+50/+45 when bard song is used. If the character is additionally permitted to reach the +20 attack bonus cap (as is done with true strike) and acquires haste, the attacks per round become +75/+70/+65/+60/+75.

Armor class

In the absence of magical enhancements, whether from items or spells, this character's armor class (AC) when wearing (mundane) full plate and a tower shield is composed of the following elements at level 40.

  • 10: base AC
  • +8: full plate base AC
  • +3: tower shield base AC
  • −1: dexterity modifier
  • +2: armor skin
  • +4: tumble
  • +4: red dragon disciple bonus

30 AC, which can become 33 with divine shield

If the character is permitted items with a +5 bonus in each of the five categories (armor, deflection, dodge, natural, and shield) as well as a +4 bonus to dexterity, the AC total becomes 57, which can become 60 (or more if charisma is increased) with divine shield. If the character is instead permitted a +20 bonus in each category and a +4 bonus to dexterity, the AC total becomes 132.

Notes Edit

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