The osrs_opresp script is used by the Open Source Rule Set to handle the OnPlayerRespawn event. The content of the script is the following.
///////////////////////////////////////////////////////////////////////////// // // file: // osrs_opresp // // purpose: // OnPlayerRespawn event script. // ///////////////////////////////////////////////////////////////////////////// // the include file for Open Source Rule Set events #include "osrs_inc" ///////////////////////////////////////////////////////////////////////////// void main() { // determine what type of object is calling this script int iCallingClass = osrs_GetCallerEventClass(OBJECT_SELF); switch(iCallingClass) { //////////////////////////////////////// module case I_OSRS_EVENT_CLASS_MODULE: // Module::OnPlayerRespawn Pre-event if (!osrs_mo_opresp_pre()) { return; } // Module::OnPlayerRespawn event if (!osrs_mo_opresp()) { return; } // Module::OnPlayerRespawn post-event osrs_mo_opresp_post(); break; } }