Ogres are ugly, greedy creatures who live by raiding and scavenging. They associate freely with giants and trolls, banding together to prey on the weak.

Statistics Edit

Race: giant
Alignment: chaotic evil
Armor class: 16
Hit points: 26
Attack bonus: +8
Damage: 2d6+5 (club)
Disarmed: d3 +5 (unarmed strike)

Hit dice (level): 4
Challenge rating: 3

  fortitude 6
reflex 0
will 1

Size: large

Trained skills:(‡) listen (2), spot (2)
Feats: armor proficiency (light), armor proficiency (medium), darkvision, weapon focus (club), weapon proficiency (creature), weapon proficiency (simple)

Blueprint:(‡) nw_ogre01, nw_ogre02

Notes Edit

  • Only the first ogre (blueprint nw_ogre01) can be disarmed.

See also: ogre berserker, ogre chieftain, ogre high mage, ogre mage

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