Recent changes Random page
GAMING
Gaming
 
WoWWiki
Halopedia
FFXIclopedia
Age of Conan
Warhammer Online
Grand Theft Wiki
See more...

Monk 1/ fighter 32/ weapon master 7

From NWNWiki

Jump to: navigation, search

Contents

[edit] Getting Started

Race: Dwarf

Starting Abilities:

Alignment = Any lawful (may change to any after level 1)

[edit] Level Progression

[edit] Feats

[edit] Pre-epic

[edit] Fighter bonus feats

[edit] Epic feats

  • 21- Great Strength I
  • 24 - Great Strength II
  • 27 - Great Strength III
  • 30 - Great Strength IV
  • 33 - Great Strength V
  • 36 - Great Strength VI
  • 39 - Epic Toughness IV

[edit] Fighter bonus epic feats

[edit] Skills

180 total points

These skills are the most important for this build.

There are 93 skill points left at level 40. Suggestions are listen and spot (class skills for a weapon master).

[edit] Attack bonus

Based on a +5 AB module

  • 29 = Base Attack Bonus
  • +11 = strength modifier
  • +5 kama
  • +4 weapon focus and prowess feats
  • 49 unbuffed AB

This exploits the monk's UBAB feature, and so gains two additional main hand attacks per round, with lower penalties between attacks:

49/46/43/40/37/34 attacks per round (main hand), 49/46 attacks per round (off hand)

With Flurry of Blows and haste, this becomes:

47/44/41/38/35/32/47/47 attacks per round (main hand), 47/44 attacks per round (off hand)

[edit] Armor class

Based on a +5 AC module

  • 10 - base AC
  • 8 - full plate base armor
  • +5 - armor AC
  • +5 - deflection AC
  • +5 - dodge AC
  • +5 - natural AC
  • +5 - shield AC
  • +1 - dexterity Bonus
  • +4 - haste
  • +2 - armor skin
  • +4 - tumble
  • 54 Armor Class

[edit] Notes

  • This build is a massive abuse of the fact that even one monk level provides access to the monk's UBAB when fighting unarmed or with a kama. It further exploits the fact that flurry of blows works even in armor. Evasion as a free feat is a nice bonus.
  • Thanks to improved critical, Ki Critical, and Increased Multiplier, the kama wielded by this character has a critical threat range of 17-20/x3. With up to 10 attacks per round, this means a critical hit is threatened on average twice per round (with one critical hit if the to-hit chance is 50%) for triple damage (76.5 avg.) +2d6 (from overwhelming critical) (total of 87 avg.), plus a fortitude save or die, unless, of course, the target is immune to critical hits.
  • All ability increases are used for strength, which produces a strength of 32 at level 40.
  • The (unbuffed) devastating critical DC at level 40 is 41.
  • Similar results can be achieved by only getting 4 levels of fighter and keeping the rest monk. This will reduce the character's BAB, but will provide a variety of useful defensive feats, as well as greatly increasing movement speed.
Rate this article:
Share this article: