Strong, fiercely territorial creatures, minotaurs often lair in vast underground labyrinths where their keen memory gives them an advantage over their lost and confused prey.
Trained skills:(‡) concentration (8), heal (5), listen (10), search (5), spellcraft (5), spot (10)
Feats: combat casting, skill focus (spellcraft), turn undead, weapon proficiency (creature), weapon proficiency (martial), weapon proficiency (simple)
Special abilities Edit
A minotaur shaman is a level 6 cleric with the following spells prepared.
|Level 0||cure minor wounds (x5)|
|Level 1||doom (2x), sanctuary (2x)|
|Level 2||aid (2x), bull's strength, endurance|
|Level 3||animate dead, blindness/deafness, magic circle against alignment|
- The minotaur shaman cannot be disarmed, but does have a piercing creature weapon dealing d8+4 damage.