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Magic weapon

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Is x2magcweap
Spell level: bard 1; cleric 1; paladin 1; sorcerer/wizard 1

Innate level: 1
School: transmutation
Descriptor: weapon enchantment
Components: verbal, somatic
Range: touch
Area of effect: melee weapon or creature
Duration: 1 hour / level
Save: none
Spell resistance: no

Description: You empower the touched weapon with a +1 enhancement bonus.

Notes Edit

  • Requires Hordes of the Underdark.
  • This spell can be cast on familiars and animal companions that use a creature weapon (such as teeth or claws).
  • An existing enhancement bonus will block the addition of the enhancement bonus from this spell. In particular, a player should wait for this spell to expire before casting it again on the same weapon.

Custom content notes Edit

  • script: X2_S0_MagcWeap
  • The standard script will not recognize custom base items as weapons.
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