Magic weapon
From NWNWiki
Spell level: bard 1; cleric 1; paladin 1; sorcerer/wizard 1
Innate level: 1
School: transmutation
Components: verbal, somatic
Range: touch
Area of effect: melee weapon or creature
Duration: 1 hour / level
Save: none
Spell resistance: no
Description: You empower the touched weapon with a +1 enhancement bonus.
[edit] Notes
- Requires Hordes of the Underdark.
- This spell can be cast on familiars and animal companions that use a creature weapon (such as teeth or claws).
- The bonus to enhancement provided by this spell counts towards the +20 attack bonus cap.
- This spell is improved by greater magic weapon.
[edit] Custom content notes
- script:
X2_S0_MagcWeap.nss
