Mage armor
From NWNWiki
Caster Level: Bard 1, Wizard / Sorcerer 1, Cleric with Magic domain 1
Innate Level: 1
School: Conjuration
Component(s): V, S
Range: Touch
Save: Harmless
Spell Resistance: No
Area of Effect/Target: Single
Duration: 1 Hour / Level
Description: The selected target gains the following bonuses to his AC: +1 natural armor, +1 dodge, +1 deflection, and +1 enhancement. The dodge bonus stacks with other dodge bonuses to AC, but the other bonuses do not stack with bonuses of the same type.
[edit] Notes
- As a character acquires enchanted equipment, the effectiveness of this spell goes down, due to the non-stacking bonuses. At higher levels, typically only the dodge bonus has an effect, and even that is wasted if the +20 dodge bonus cap has been reached.
[edit] Custom content notes
Script : NW_S0_MageArm.nss
