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Inflict moderate wounds

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Inflict moderate wounds

Spell level: cleric 2
Innate level: 2
School: necromancy
Descriptor: negative
Components: verbal, somatic
Range: touch
Area of effect: single creature
Duration: instant
Save: will 1/2
Spell resistance: yes
Additional counterspells: cure moderate wounds

Description: If the caster succeeds in striking an opponent with a touch attack, the target suffers 2d8 points of damage, + 1 point per caster level (to a maximum of +10). Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages.

[edit] Notes

[edit] Custom content notes

  • script: X0_S0_Inflict.nss
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