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Humanoid shape

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Humanoid shape

Type of feat: class
Prerequisite: shifter 7

Specifics: At seventh level, a shifter may shift into various humanoid forms. A shifter may do this three times per day.

Use: selected

[edit] Notes

  • Requires Hordes of the Underdark.
  • The forms are drow warrior, kobold commando, and lizardman. These are replaced by stronger epic versions at shifter level 17.
  • At shifter level 13, unlimited uses of this ability are gained via infinite humanoid shape.
  • This form of shapeshifting cannot be dispelled.
  • Only the highest AC bonus from items will merge.
  • Off-hand weapon properties never merge, nor do properties from bracers/gauntlets/gloves.
  • The kobold commando has a bonus to setting traps, but trap kits (like most other items) cannot be used while shifted.
  • The kobold commando shape provides the sneak attack ability. This will not stack with a character's sneak attack from rogue levels, but it will stack with a blackguard's sneak attack or an assassin's death attack.
  • The drow warrior shape changes a shifter's race to elf for the duration of the shift, which can cause a multiclass penalty for a shifter with a second base class (in addition to the necessary druid), even if no such penalty exists for the shifter's original race.
  • The character sheet displays a -2 penalty to constitution for all non-elves in the drow warrior and epic drow warrior shape. This has no impact on hit points, fortitude saves, or constitution modified skills, but is detected by the command GetAbilityScore(oObject, ABILITY_CONSTITUTION) for both modified score and base score.

[edit] Non-epic forms

The following table shows the character's new strength, dexterity, constitution and AC (before applying item bonuses).

ShapeStrDexConACHPTo hitAttacksSpecialUnarmedMerge
drow warrior1821(-2)*23 (+8 dodge bonus, +5 dex)+30BAB +7+3 drow venomblade:
1d8+4 (19-20/x2), +3 physical damage, on-hit: poison (DC 16, 1d2 strength damage)
spell resistance 26; darkness (shifter level / 10 + 1) per day for 6 rounds; +2 save vs. poisonnoweapon, armor, items
lizardfolk whipmaster1620-24 (+9 dodge, +5 dex)+35BAB +6+3 shocking whip:
1d2+3 (20/x2), +1d6 electrical damage, +3 slashing damage, on-hit: stun (10% of hits, DC 22, 4 rounds)
disarm, alertness, ambidexterity, weapon proficiency (exotic), freedom, damage reduction 5/+1, acid damage resistance 5/-, listen +4, discipline +10, immunity to poison, saving throws +2 (universal)noweapon, armor, items
kobold commando-22-27 (+10 dodge, +6 dex, +1 size modifier)+10BAB +9+3 kobold commando sword:
1d6 (19-20/x2), +3 slashing damage, on-hit: poison (DC 18, 1d2 strength damage)
hide in plain sight, weapon finesse, dodge, use poison, alertness, darkvision, sneak attack +2d6, freedom, hide +10, listen +5, move silently +10, open lock +7, set trap +7, spot +5, tumble +10noweapon, armor, items

[edit] Epic forms

The following improved humanoid shapes are gained at shifter level 17.

ShapeStrDexConACHPTo hitAttacksSpecialUnarmedMerge
epic drow warrior2224(-2)*30 (+13 dodge, +7 dex)+66BAB +12+6 frozen drow blade:
1d8+6 (19-20/x2), +2d4 cold damage, +6 slashing damage, on-hit: slow (fortitude DC 10 + shifter level, caster level 15)
spell resistance 30, darkness (shifter level / 10 + 1) per day for 6 rounds, +2 save vs. poison, cleave, dodge, weapon proficiency (martial), darkvision, improved evasionnoweapon, armor, items
epic lizardfolk whipmaster2120-27 (+12 dodge, +5 dex)+75BAB +10+5 epic shocking whip: 1d2+5 (20/x2), +2d8 electrical damage, +5 slashing damage, on-hit: stun (10% of hits, DC 26, 4 rounds)disarm, alertness, ambidexterity, weapon finesse, weapon proficiency (exotic), whirlwind attack, freedom, damage reduction 15/+5, acid damage resistance 15/-, listen +8, discipline +15, immunity to poison, saving throws +4 (universal)noweapon, armor, items
epic kobold commando-25-31 (+13 dodge, +7 dex, +1 size modifier)+70BAB +13+6 kobold commando sword:
1d6 (19-20/x2), +2d4 acid damage, +6 slashing damage, massive criticals 2d6, on-hit: poison (DC 24, 1d2 dexterity damage)
hide in plain sight, weapon finesse, dodge, use poison, improved evasion, darkvision, sneak attack +5d6, invisibility / unlimited times per day, freedom, hide +10, listen +5, move silently +10, open lock +7, set trap +7, spot +5, tumble +10noweapon, armor, items
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