Gaming
 

Hound archon (summon)

From NWNWiki

Hound archon portrait

Hound archon: These hound-headed angels are the resolute foot soldiers of the celestial army. They are often sent to defend the innocent and protect the weak.

[edit] Statistics

Race: outsider
Alignment: lawful good
Armor class: 24
Hit points: 109
Attack bonus: +20/+15/+10
Damage: 2d6+9 slashing damage; 19-20(x2) critical hits (special greatsword +1)
    +1d6 fire damage versus evil creatures

Hit dice (level): 15
Challenge rating: 11

Abilities
  strength 18
dexterity 10
constitution 16
intelligence 10
wisdom 13
charisma 12

Saves
  fortitude 14
reflex 8
will 9

Skills: concentration (low), hide (low), listen (low), move silently (low), spot (low)
Feats: knockdown, toughness, weapon proficiency (creature), weapon proficiency (martial), weapon specialization (greatsword)

Blueprint: nw_s_chound (‡)

If disarmed, a hound archon resorts to its creature weapon, which inflicts 1d8+4 slashing damage.

[edit] Special abilities

A hound archon has damage reduction 10/+1, spell resistance 16, and a +4 bonus to saving throws versus poison. In addition, this creature has 100% immunity to electrical damage as well as immunity to paralysis.

A hound archon can cast one elemental shield, one ethereal visage, and three lightning bolts each day as spell-like abilities (meaning they are not subject to interruption or counterspelling) with a caster level of 10.

[edit] Notes

  • This creature's skill ranks are the same as the standard hound archon's; they are "low" for this creature because this creature has more hit dice.