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Hound archon

From NWNWiki

This article is about the standard creature; for the summoned creature, see Hound archon (summon).
Hound archon portrait

Hound archon: These hound-headed angels are the resolute foot soldiers of the celestial army. They are often sent to defend the innocent and protect the weak.

[edit] Statistics

Race: outsider
Alignment: lawful good
Armor class: 19
Hit points: 39
Attack bonus: +8/+3
Damage: 2d6+3 slashing damage; 19-20(x2) critical hits (greatsword)

Hit dice (level): 6
Challenge rating: 6

Abilities
  strength 15
dexterity 10
constitution 13
intelligence 10
wisdom 13
charisma 12

Saves
  fortitude 6
reflex 5
will 6

Skills: concentration, hide, listen, move silently, spot
Feats: darkvision, toughness, weapon proficiency (creature), weapon proficiency (martial)

Blueprint: nw_chound01 (‡)

A hound archon has a creature weapon that inflicts 1d8+2 slashing damage, but this creature cannot be disarmed.

[edit] Special abilities

A hound archon has damage reduction 10/+1, spell resistance 16, and a +4 bonus to saving throws versus poison. In addition, this creature has 100% immunity to electrical damage as well as immunity to paralysis.

A hound archon can cast aid as a spell-like ability (meaning it is not subject to interruption or counterspelling) six times per day with a caster level of 6. Furthermore, a hound archon can use an aura of menace once per day.