A vial of holy water will cause 2d4 points of damage to any undead splashed by it.
- Introduced in the expansion packs.
- The grenade will not affect friendly creatures nor neutral non-player characters who are not associates of player characters (the "standard" hostile targeting scheme).
- A ranged touch attack is performed to see if the holy water hits; damage is doubled on a critical hit.
- There is additionally "splash damage" of 1 divine damage to each valid undead target (including the original target) within a huge (6.67 meter radius) area.
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