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This article covers the layout of the file; for the default contents, see hen_familiar.2da (contents).

The hen_familiar.2da file is the .2da file that defines which familiars are available in the game. This can be used to change both which options are available and which blueprints are used for each familiar.

Columns of hen_familiar.2da
Name Description
ID (no actual name) Row numbers for the benefit of human readers. The game engine ignores the value in this field, instead generating sequential row numbers as the file is read. It is good practice to keep the entries in this field sequentially numbered to avoid confusion.
NAME Text identifying the familiar for the benefit of human readers. This is ignored by the game.
BASERESREF The beginning of the ResRefs of the creature blueprints for this familiar (at all possible levels). The full ResRef is this followed by two digits (01 through 40) indicating the class level of the summoner.
STRREF A StringRef for the name of this type of familiar.
DESCRIPTION A StringRef for the description of this type of familiar, as displayed to the player when choosing a familiar at level-up.

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