Hell hound
From NWNWiki
- This article is about the standard animal; for the familiar, see Hell hound (familiar).
Hell hounds are aggressive, fire-breathing canines brought to the Prime Material Plane from the depths of the Abyss to serve their evil masters.
[edit] Statistics
Race: outsider
Alignment: lawful evil
Armor class: 16
Hit points: 22
Attack bonus: +5
Damage: 1d8 + 1 slashing damage
Hit dice (level): 4
Challenge rating: 4
| Abilities | ||
|---|---|---|
| strength | 13 | |
| dexterity | 13 | |
| constitution | 13 | |
| intelligence | 6 | |
| wisdom | 10 | |
| charisma | 6 | |
| Saves | ||
|---|---|---|
| fortitude | 5 | |
| reflex | 5 | |
| will | 4 | |
Skills: hide (high), listen, move silently (high), spot
Feats: darkvision, weapon proficiency (creature)
Blueprint: nw_hellhound (‡)
[edit] Special abilities
The hell hound has 100% immunity to fire damage, but 50% vulnerability to cold damage. It can also use its hell hound fire breath three times per day.

