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Human male 99

Mercenaries will fight for pay.

Statistics Edit

Race: halfling
Alignment: chaotic neutral
Armor class: 16, 19, 20, 19, 21, 21
Hit points: 13, 24, 41, 63, 85, 107
Attack bonus: +0, -2/-6, +0/+0, +4/-1/+4, +9/+4/-1/+9, +13/+8/+3/+13
Damage:
Level 2: d6 -2 (shortsword)
Level 4 and 7: d6 -2 (2 shortswords)
Level 11: d6 -1 (2 shortswords +1)
Level 15 and 19: d6 +1 (2 shortswords +3)
Disarmed: d2 -2 (unarmed strike)

Hit dice (level): 2, 4, 7, 11, 15, 19
Challenge rating: 1, 3, 5, 7, 10, 13

Saves
  fortitude 3, 4, 5, 6, 8, 9
reflex 9, 11, 12, 16, 19, 21
will 2, 3, 4, 5, 7, 8

Size: small

Abilities
  strength 6
dexterity 21, 22, 22, 23, 24, 25
constitution 14
intelligence 10
wisdom 12
charisma 8

Trained skills:(‡) disable trap (5, 7, 10, 14, 18, 20), hide (10, 13, 16, 19, 24, 26), listen (8, 10, 13, 17, 21, 23), move silently (12, 15, 18, 21, 26, 28), open lock (10, 13, 16, 20, 25, 27), pickpocket (10, 13, 16, 19, 24, 26), spot (6, 8, 11, 15, 19, 21)
Feats: ambidexterity (level 7 and above), armor proficiency (light), called shot (level 15 and above), crippling strike (level 15 and above), dodge, defensive roll (level 19 only), evasion, fearless, improved critical (shortsword) (level 15 and above), lightning reflexes (level 11 and above), lucky, monster uncanny reflex (level 11 and above), opportunist (level 19 only), skill affinity (listen), skill affinity (move silently), sneak attack (+1d6), two-weapon fighting (level 4 and above), uncanny dodge (n/a, I, II, III, IV, V), weapon focus (shortsword) (level 19 only), weapon proficiency (rogue)

Blueprint:(‡) nw_halfmerc001 to nw_halfmerc006

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