Half-fiend warrior: Demons and devils sometimes bring their offspring along to the material plane and loose them upon the world.
Statistics[]
Race: outsider
Size: medium
Alignment: chaotic evil
Armor class: 18
Hit points: 110
Attack bonus: +23/+18
Damage: d12+17 (greataxe +2)
Disarmed: d6+10 piercing damage / d4+10 piercing-slashing damage (creature weapons)
Abilities | ||
---|---|---|
strength | 30 | |
dexterity | 22 | |
constitution | 19 | |
intelligence | 14 | |
wisdom | 12 | |
charisma | 10 |
Damage immunity | |||
acid | 100% | ||
cold | 100% |
Damage resistance | |||
fire | 20/- |
Trained skills:(‡) discipline (36), listen (14), parry (12)
Feats: armor proficiency (light), armor proficiency (medium), barbarian fast movement, cleave, darkvision, dodge, power attack, shield proficiency, uncanny dodge I-III, weapon focus (greataxe), weapon proficiency (creature), weapon proficiency (martial), weapon proficiency (simple)
Blueprint:(‡) nw_halffnd001
Special abilities[]
A half-fiend warrior is immune to poison, and can enter a rage once per day.
Notes[]
- This creature possibly was supposed to have some degree of immunity to electrical damage, but the amount of that immunity was incorrectly set, resulting in an immunity of 0%.