- This article is about the standard creature; for the summons, see Green slaad (summon).
Creatures of chaos, green slaadi are self-centered, arrogant louts. They lust after magical power and are often in pursuit of great artifacts.
Statistics[]
Race: outsider
Size: large
Alignment: chaotic neutral
Armor class: 20
Hit points: 67
Attack bonus: +12/+7
Damage: 1d6+4 / 1d6+4 / 2d8+4 (claw/claw/bite creature weapons)
Abilities | ||
---|---|---|
strength | 19 | |
dexterity | 13 | |
constitution | 17 | |
intelligence | 10 | |
wisdom | 10 | |
charisma | 10 |
Damage resistance | |||
acid | 5/- | ||
cold | 5/- | ||
electrical | 5/- | ||
fire | 5/- | ||
sonic | 5/- |
Trained skills:(‡) hide (10), listen (12), move silently (14), spot (12)
Feats: cleave, darkvision, power attack, weapon proficiency (creature)
Blueprint:(‡) nw_slaadgrn
Standard loot: slaad's tongue
Special abilities[]
A green slaad has a number of spell-like abilities with a caster level of 12. These abilities, usable three times per day, are darkness, dispel magic, fear, hammer of the gods, protection from alignment, and see invisibility. In addition, this creature can summon slaad once per day.
Neverwinter Nights slaadi | |
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Common | red slaad, blue slaad, green slaad, gray slaad, death slaad |
Lords | gray slaad lord, death slaad lord |
Epic | white slaad, black slaad |