Greater magic weapon
From NWNWiki
Spell level: bard 3; cleric 4; paladin 3; sorcerer/wizard 3
Innate level: 3
School: transmutation
Components: verbal, somatic
Range: touch
Area of effect: creature or melee weapon
Duration: 1 hour / level
Save: none
Spell resistance: no
Description: You empower the touched weapon with a +1 enhancement bonus per 3 caster levels (maximum of +5). You can either directly target the weapon you want to cast this spell on, or you can target a creature, affecting the creature's main hand weapon.
| caster level | enhancement |
|---|---|
| 5 | +1 |
| 6 | +2 |
| 9 | +3 |
| 12 | +4 |
| 15+ | +5 |
[edit] Notes
- Requires Hordes of the Underdark.
- This spell can be cast on familiars and animal companions that use a creature weapon (such as teeth or claws).
- The bonus to attack provided by this spell counts towards the +20 attack bonus cap.
[edit] Custom content notes
- script:
X2_S0_GrMagWeap.nss
