Great cleave
From NWNWiki
Type of feat: general
Prerequisite: strength 13+, power attack, cleave, base attack bonus +4
Required for: overwhelming critical
Specifics: As cleave, except that there is no limit to the number of additional attacks that the character may make after killing one opponent.
Use: automatic
[edit] Notes
- Added in the expansion packs.
- This feat removes the once-per-round limitation of cleave. There are two ways in which this can commonly be seen. First, if a great cleave attack kills an opponent (typically a one-hit kill), then another great cleave attack is triggered. Second, if the attacker has multiple attacks in a given round, it is possible, for example, that the first and fourth attacks kill opponents; a great cleave attack will be triggered for each of these kills, resulting in two extra attacks in that round. (Cleave by itself would only trigger an extra attack for the first kill.)
- The number of attacks per round is capped at 12 (4 attacks in each flurry), due to engine limitations. Great cleave will not circumvent this.
- If an enemy is killed in the middle of a flurry, every remaining attack in that flurry is replaced by a superfluous great cleave. These attacks and are made upon the just-killed enemy as it dies. After the enemy falls, a legitimate great cleave is made on the next target. The superfluous attacks count towards the attack progression of bonus attacks (as described in attacks per round), but do not cause the attacker to lose attacks as a bonus attack is awarded for each attack replaced by a superfluous great cleave.
