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The GetAssociateType() NWScript command is used to tell what kind of associate a given creature (an object) is.

Definition Edit

int GetAssociateType (object oAssociate)

object oAssociate 
The creature whose status is being queried.

Returns an ASSOCIATE_TYPE_* constant. If the object is not an associate of anyone, then ASSOCIATE_TYPE_NONE is returned.

See also Edit

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