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Full PvP

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Full PvP (Player vs. Player) refers to a condition where it is possible for a player character's hostile action to affect another player character. This condition comes into effect only under the "D&D hardcode rules" and "very difficult" difficulty settings. Furthermore, this condition can be set on an area-by-area basis.

[edit] Hostile actions

PvP actions can be purposeful or accidental. For instance, only during full PvP may a player character pickpocket an ally or collaterally damage an ally with an area of effect spell.

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