Full PvP
From NWNWiki
Full PvP (Player vs. Player) refers to a condition where it is possible for a player character's hostile action to affect another player character. This condition comes into effect only under the "D&D hardcode rules" and "very difficult" difficulty settings. Furthermore, this condition can be set on an area-by-area basis.
[edit] Hostile actions
PvP actions can be purposeful or accidental. For instance, only during full PvP may a player character pickpocket an ally or collaterally damage an ally with an area of effect spell.
