Aberration drider

Driders are bloodthirsty creatures that lurk in the depths of the earth, seeking warm-blooded prey of any kind. All drow must pass a special test set upon them by their goddess Lolth. Those who fail become doomed to suffer existence as the half-drow, half-spider drider. Drow and drider hate one another passionately.

Statistics Edit

Race: aberration
Alignment: chaotic evil
Armor class: 17
Hit points: 45
Attack bonus: +5
Damage: d3+2 bludgeoning damage (unarmed strike)

Hit dice (level): 6
Challenge rating: 6

  fortitude 5
reflex 4
will 8

Size: large

  strength 15
dexterity 15
constitution 16
intelligence 15
wisdom 16
charisma 16

Trained skills:(‡) concentration (13), hide (10), listen (12), move silently (9), spellcraft (12), spot (12)
Feats: ambidexterity, combat casting, darkvision, two-weapon fighting, weapon proficiency (creature), weapon proficiency (martial)

Blueprint:(‡) x2_fdrider001

Special abilities Edit

This creature can cast darkness once per day as a spell-like ability with a caster level of 6.

Notes Edit

  • This creature might have been abandoned before BioWare finished designing the drider, which would explain the lack of spell resistance and lack of a creature or regular weapon. It could also explain the lesser spell-like abilities of this creature, compared to the drider.

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