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Feats (Bonds of Blood)

From NWNWiki

Bonds of Blood
D&D 3.5 online server chapter 2
Bannerman's map of Termes

Creator: NarcissusLair
Type: Roleplaying
Levels: 1-40
PvP: full PvP
Version: 1.69 (8109)+XP1+XP2
IP: 98.232.89.164:5121
Rules: player's handbook
Changes: subraces, classes, feats, skills, spell changes
Systems: crafting, repairing and cooking; merchants, barter and gold limits; deities, religion and prayer; environment; rest and ambush; combat; death; experience; emotes
Items: treasure, properties, teleportation
Info: hints and tips

Several feats have been modified on the persistent world Bonds of Blood. These changes are documented here.

All devastating critical feats, improved spell resistance feats, epic damage reduction 6/- and 9/-, self concealment 40+ feats, improved sneak attack 6+ feats, and great smiting 6+ feats have been removed due to some extreme values.

Contents

[edit] Disarm

If a creature disarms a player then the item will be at either the creature’s or the player’s feet.

[edit] Expertise

Expertise mode has been modified for spell casters. Spell failure increases to 10% when expertise is activated, 20% when improved expertise is activated. This does not affect potion use or still spells.

[edit] Epic spells

Epic spell feats have been removed as they are designed completely wrong. This allows mages to take other feats.

[edit] Whirlwind

Whirlwind attack can only be used once every 2 rounds because it is directly linked to lag.