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Creature Object Door Object Encounter Object Item Object Merchant Object Placeable Object Sound Object Trigger Object Waypoint Object
Creature Door Encounter Item Merchant Placeable Sound Trigger Waypoint


Trigger Object Triggers
Traps
→ 4. Fatal
→ deadly electrical trap
→ deadly fire trap
→ deadly gas trap
→ epic electrical trap
→ epic fire trap
→ projectile trap trigger, arrow (fatal)
→ projectile trap trigger, bolt (fatal)
→ projectile trap trigger, chain lightning (fatal)
→ projectile trap trigger, circle of death (fatal)
→ projectile trap trigger, cloudkill (fatal)
→ projectile trap trigger, dart (fatal)
→ projectile trap trigger, delayed blast fireball (fatal)
→ projectile trap trigger, flame arrow (fatal)
→ projectile trap trigger, greater dispelling (fatal)
→ projectile trap trigger, hold monster (fatal)
→ projectile trap trigger, hold person (fatal)
→ projectile trap trigger, isaac's greater missile storm (fatal)
→ projectile trap trigger, mind fog (fatal)
→ projectile trap trigger, negative energy burst (fatal)
→ projectile trap trigger, shuriken (fatal)
→ projectile trap trigger, sunburst (fatal)
→ projectile trap trigger, wall of fire (fatal)
→ strong

DescriptionEdit

The fatal trap trigger palette is used to store all blueprints for the fatal trap triggers that can be created in a module.

NoteEdit

  • A projectile trap trigger does nothing by itself. It will force the nearest object that shares its tag to cast the indicated spell.

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