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This article is about the epic spell; for the prerequisite feat, see Epic spell: epic warding.
Epic warding

Spell level: sorcerer/wizard epic

Innate level: 10
Components: verbal, somatic
Range: medium (20 meters)
Area of effect: caster
Duration: 1 round / level
Save: none
Spell resistance: no

Description: This spell conjures a powerful magical ward around the caster protecting against all physical damage. It grants damage reduction 50/+20 and absorbs 50 points of damage per caster level before collapsing.

Special: Epic spells are not affected by arcane spell failure from armor, nor can they be interrupted, countered, or dispelled.
Spellcraft prerequisite: 34

Notes[]

  • Requires Hordes of the Underdark.
  • Due to the relatively short duration of this spell, it is best used in the pitched-battle situations that wizards generally avoid, instead of a general defensive spell.

See also: epic mage armor (the other epic defensive spell)

Custom content notes[]

  • script: X2_S2_EpicWard
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